Case study
In progressConsumer product · CMF
A consumer hardware form study taken from sketch to appearance model.
[ 00 - Product design studio ]
We help brands turn ideas into meaningful, innovative and manufacturable products - from the first sketch to the factory floor.
Industrial design · CMF · Prototyping · Design for manufacture
[ 01 - Studio ]
We own the outcome - the thinking, the decisions, and the files that make it real.
No in-house design team? We can step in as one - for a single project, or for as long as you need us.
Sometimes that’s a full product built end to end. Sometimes it’s one of us sitting with your engineers for a few months. Sometimes it’s just a quick sprint to point a team in the right direction. The setup changes. The care doesn’t.
[ 02 - Services ]
Pick the shape that fits where you are. We'll tell you honestly if a different one would serve you better.
A defined brief, a defined outcome. We scope the work, run it end to end, and hand over files a factory can build from.
[ 03 - Work ]
Case studies are being documented now. In the meantime, we're happy to walk through the work directly on a call.
Consumer product · CMF
A consumer hardware form study taken from sketch to appearance model.
Industrial design · DFM
Enclosure design resolved around an existing electronics stack.
Craft brand · Material study
Translating a hand process into a form that survives batch production.
Concept development
Directional concepts produced to unlock an internal go/no-go decision.
Selected work is being documented - full case studies coming soon.
[ 04 - Who we work with ]
Different starting points, same requirement: the thing has to be designed well and it has to be buildable.
Early-stage teams that need a product to exist before they can raise, sell or test it.
Studios that need extra hands on industrial design, CMF or visualisation during peak load.
Production partners looking to move up the value chain with in-house product design.
Established brands extending a line, refreshing a family or opening a new category.
Makers translating material and technique into products that scale without losing the hand.
Teams that need physical products to carry the same intent as the rest of the brand.
[ 05 - Process ]
Four phases, each with something you can see and react to at the end of it. No long silences.
Phase 01
Design research, market context and constraints. We agree on what the product has to be true to before we draw anything.
Phase 02
Sketching and rapid concept work. Breadth first - a spread of directions, each with a reason to exist.
Phase 03
CAD, CMF development and physical prototyping. The chosen direction gets tightened until it holds up in the hand.
Phase 04
Manufacturable files, renders and a story your team can present internally or take to market.
[ 06 - Capabilities ]
The software we work in, and the craft that decides what we do with it.
Design software
Additional skills
[ 07 - Studio goal ]
Our long-term goal is to build Third Angle Studio into a design-driven product development partner that helps brands create meaningful, innovative and manufacturable products.
Third Angle Studio helps brands turn ideas into products people actually want to use - thoughtfully designed, and built to be made, not just imagined.
[ 08 - Contact ]
A brief, a sketch or a half-formed idea is enough to start. We’ll come back with how we’d approach it, what it would take and where we’d begin.