[ 05 - Capabilities ]
Tools and expertise.
- Software
- 07
- Skills
- 06
- Output
- CAD · CMF · Renders
The software is the easy half. What decides the outcome is knowing which tool a problem belongs in, and when to put all of them down and go make something physical.
RhinoFusion 360SolidWorksKeyShotAdobe Creative SuiteFigmaCanvaSketchingPhysical prototypingCMF developmentStorytelling presentationsDesign researchAI-assisted design workflowsRhinoFusion 360SolidWorksKeyShotAdobe Creative SuiteFigmaCanvaSketchingPhysical prototypingCMF developmentStorytelling presentationsDesign researchAI-assisted design workflows
[ Design software ]
No.SoftwareType
01RhinoSurface modellingNURBS surfacing and form development where the geometry has to stay editable.
02Fusion 360Parametric CADParametric parts, assemblies and quick iteration against real dimensions.
03SolidWorksEngineering CADProduction detail, tolerancing and files engineering teams already work in.
04KeyShotVisualisationMaterial and lighting studies, appearance models and presentation renders.
05Adobe Creative Suite2D & layoutSketch finishing, CMF boards, drawings and the documents around the work.
06FigmaInterface & layoutScreens where a product has them, plus collaborative review with clients.
07CanvaFast documentsQuick internal decks when speed matters more than typographic control.
[ Additional skills ]
No.Skill
01SketchingBreadth, fast - the cheapest place to be wrong.
02Physical prototypingFoam, print and mock-up work to test scale and grip.
03CMF developmentColour, material and finish resolved against real processes.
04Storytelling presentationsWork presented so a room can decide, not just admire.
05Design researchUsers, market and constraints framed before drawing.
06AI-assisted design workflowsUsed to widen exploration, never to skip judgement.
A note on AI-assisted workflows.
We use AI to widen the search - more directions explored, faster iteration on variations, quicker synthesis of research. We don’t use it to decide. Every direction that reaches you has been judged, drawn and checked against how the thing will actually be made.